

The Python script is used to call the C++ program, which would then set the region code for the already-compiled disc image. Included on the disc is a set of files for a program called tag_elf_region. As such, only the unusual comments will be listed here.ĭownload Super Mario Strikers: Region Tagger Program (with source)įile: Strikers tag elf region.rar (81 KB) ( info) However, much of the commenting is mundane, such as labeling sections. Nearly all of the files are heavily commented. There are also a number of other development-related files left in, including a dozen HTML files. In fact, almost every parameter in the game is controlled by plain-text. The internal files for this game are very neatly organized. Say, wouldn't that be cheating.?įor the old S2S (Mario w/ Hammer). It would have included flashes of lightning.Īccording to one of the sound effect lists, Mario's Super Strike originally used a hammer. While the sound effects for it were removed, an effect for it is still defined. In fact, the file that sets the default power-up options uses "Twister" for the Chomp item. It was one of the last power-ups added, and was replaced by the Chain Chomp power-up. It was likely removed in favor of The Palace, the last stadium to be added.Ī number of the earlier setting files in the game refer to a "tornado" or "twister" power-up. The entry for it also contains the following note:

It has the internal name Peach_Toad_Stadium and a grass field. The list of stadiums also includes an eighth stadium, Peach Palace. The following names are in the same order as in the file. The file Stadium.ini has a list of the stadiums in the game, but with different names. It's assumed that originally the rest of the characters were going to have their own Kremling goalies wearing their respective jerseys. As was found in the E3 2005 build in Demo Disc 31, "MarioGoalie" is actually a Kremling goalie with an early Mario jersey. According to the file names, these random chants would have involved clapping and stomping.Ī number of files refer to "MarioGoalie", and other files also refer to "mariosidekick", "luigigoalie", and "luigigoalie". The remaining seven sounds are all commented out. In the list of crowd sounds, there is a section dedicated to random chants. This also happens to be the only chant that fades in and out rather than looping.
